Group
Build overview
This build stacks Bleed, activates the spear buffs, then converts the prepared window into a powerful sword burst. It excels in long fights where the target survives the full cycle.
- Best for
- Bosses, sustained PvE, and pressure against durable targets
- Main tradeoff
- You must track Bleed, buffs, and animation cancels; high ping noticeably disrupts the rotation.
- Difficulty
- Hard
- Ping tolerance
- Low
Weapons

#1 · Sword
Strategic Sword
Bellstrike
Weapon skills

1. Inner Track Slash

2. Second Track Slash

3. Inner Balance Strike III

#2 · Spear
Heavenquaker Spear
Bellstrike
Weapon skills

1. Sober Sorrow

2. Drifting Thrust
3. Sweep All
Inner Ways

Sword Horizon
After casting <Strategic Sword's|781||10101> Martial Art Skill, Special Skill, or Charged Skill, you can cast Crosswind Blade during the ending phase to unleash follow-up attacks and deal high Bleed damage if the target has max stacks of Bleed.

Wolfchaser's Art
Reduces the required combo number to gain the buff of <Heavenquaker Spear's|781||10201> Martial Art Skill, <Sober Sorrow|781||10201|20101101>. Hitting any target with Bleed effect from you has a chance to increase the combo count.

Morale Chant
Attacking or healing has a chance to grant one stack of effect that increases your damage and healing dealt, stacking up to 5 times. Can only be triggered once every 2 seconds.

Insightful Strike
Dealing Affinity Damage increases your ability to counter enemy attacks, boosts Affinity Damage, and has a chance to reduce Damage Taken.
Alternative: If Fivefold Bleed is already well upgraded, use it instead of Insightful Strike and compare a complete single-target cycle.
Mystic Skills
Dragon's BreathOffensive
Drink to enter Intoxicated. Breathe fire with Qi, dealing damage over 2 hits plus Combustion. Gain 15% Damage Reduction and Tenacity.
Drunken PoetOffensive
Drink deeply to enter the Intoxicated state, imitating the drunken grace of the Poet Immortal. Cast repeatedly to unleash up to 5 strikes, each consuming 6 Vitality and dealing damage while inflicting Drunken Haze.
Cloud StepsOffensive
Out of combat: Slam down when jumping from a height. At special locations, interact with marked spots as instructed to jump directly to them. In combat: Stomp on an enemy's shoulders to deal damage. This action can be interrupted by jumping. Knock down players with Tenacity and deal bonus damage. Has bonus effects against Cavalry and other units with Unstable Poise.
Meridian TouchOffensive
Out of combat: Select acupoints for a chance at special effects. In combat: Has a chance to Immobilize enemies and break the target's Vital Spot. Immobilize ineffective against powerful enemies.
Gear
- Weapon set
- Hawkwing · 4
- Affinity helps stack the Physical Attack bonus quickly.
- Armor set
- Eaglerise · 4
- DoT maintains the defensive stacks, making one heavy hit easier to survive.


Stat priority
- 1.Affinity Rate
- 2.Power
- 3.Physical Attack
- 4.Physical Penetration
- 5.Bellstrike Attack
Rotation
- 1Strategic Sword: bring Inner Track Slash to stage two and apply 5 Bleed stacks.
- 2Switch to Heavenquaker Spear, land roughly 10 Sober Sorrow hits, then cancel the ending with parry to preserve the buff window.
- 3Charge the heavy attack to stage one, gain 5 Soul Shaken stacks, then use Dragon's Breath and shorten its animation with parry.
- 4Return to Strategic Sword: Inner Balance Strike III → Crosswind Blade to cash in the prepared window.
- 5While the buffs remain active, repeat the spear charge and Dragon's Breath; restart the full cycle before they expire.
Practical notes
- Do not build the full cycle against short-lived normal enemies; Inner Track Slash and the basic burst are enough.
- With an unstable connection, avoid chaining two animation cancels: a dropped input costs more than the theoretical gain.
Current status
Version 1.7 buffed Heavenquaker Spear and its related Inner Ways. Version 2.1 fixed incorrect Strategic Sword flashing while charging; compare the current in-game values before spending rare resources.
